Game Narrative Resources
This is a curated collection of resources for narrative designers and game writers. Apart from books, everything else listed here is free. Enjoy! And if you have any questions, get in touch.

📖 Books
🛠️ Tools
🎞️ Videos
📎 Assorted Resources
🤝 Associated Design Disciplines
🎒 Advice for Beginners
💼 Job Hunting
👾 Discord Communities

📖Books
Steering the Craft by Ursula K. Le Guin
Books are listed in no particular order, but this is the one I always recommend first.

Story by Robert McKee
Similar books in the same vein include Save the Cat, Screenplay, The Anatomy of Story, Into the Woods, etc.
I read McKee first, so it stuck with me most. You might want to read his Dialogue too.

Write Characters Your Readers Won't Forget by Stant Litore

Write Worlds Your Readers Won't Forget by Stant Litore
I'm generally skeptical of any book series about writing: most tend to beat about the bush. However, "Characters" and "Worlds" are short, sweet, and to the point. Check out the entire series here.

The Elements of Style by Strunk & White
Must-read pocket-sized classic.

Wonderbook: The Illustrated Guide to Creating Imaginative Fiction by Jeff VanderMeer
Entertaining, inspiring, doubles as a nice coffee-table book.

Understanding Comics by Scott McCloud
Narrative design often combines verbal and visual. I believe comics offer a fresher perspective on this synergy than cinema.

101 Things I Learned in Architecture School by Matthew Frederick
Popular among level designers, this book and its spatial design aspects are equally applicable to narrative.

The Design of Everyday Things by Don Norman
Must-read on user-centered design.

About Writing by Samuel R. Delany
Not to be mixed with Stephen King's On Writing, this book contains some excellent discourse on the subject. To get a taste, check out Delany's article About 5,750 Words.

Exercises in Style by Raymond Queneau
In which an anecdote is retold in 99 literary styles. Teaches by example how to expand your stylistic range.

The Grammar of Fantasy by Gianni Rodari
Rodari was one of my favorite childhood writers, but he's not that well-known in the English-speaking world. His guide to teaching storytelling to children can be incredibly useful to any creatives.

Procedural Storytelling in Game Design
Good read for those interested in procgen.

Game Poems: Video Game Design as Lyric Practice by Jordan Magnuson
Quite a niche read that uses poetry as a lens for games. Poets make the best narrative designers, that's a fact.

In my opinion, books that can actually help you be a better game writer have nothing to do with game writing. But if you're just starting out, the following can be useful:
Video Game Storytelling by Evan Skolnick

Writing for Games: Theory and Practice by Hannah Nicklin

Game Writing: Narrative Skills for Videogames by Chris Bateman

Professional Techniques for Video Game Writing by Wendy Despain

🛠️ Tools
Google Sheets/Excel
Spreadsheets are the Swiss Army knife of game development.

Twine
Neat tool for writing interactive fiction, prototyping branching stories, and making playable portfolio pieces.

Unreal Engine
Narrative designers are sometimes expected to implement content in-engine. Learn some basic blueprinting. To get started, check out Unreal documentation and official tutorials like Your First Hour In Unreal Engine 5.0. I also recommend Mathew Wadstein's YouTube channel.

Unity
Disclaimer: I've never used Unity—only worked in Unreal. You might want to learn one or the other or both. Some studios use in-house engines, but between Unreal and Unity you'll be fine. To get started with Unity, check out its documentation and official tutorials.

Perforce/Git/etc.
Whatever the engine, you need to be familiar with version control.

Miro
Digital whiteboard for real-time visual collaboration: brainstorming, mind mapping, and even mood boarding.

Jira
Issue management tool essential to agile development.

Confluence
Online wiki to organize documentation. For personal projects, Notion is a nice free alternative.

ink
Narrative scripting language that can be integrated in Unreal and Unity. Surprisingly simple even for non-technical users. Inky editor allows testing stories on the fly.

articy:draft
Comprehensive tool for narrative mapping and content management. Can be integrated in Unreal and Unity. I haven't used it professionally but had a great time dabbling in it.

🎞️ Videos
Brandon Sanderson's Creative Writing Lectures
Fantastic course on sci-fi/fantasy writing.

Game Maker's Toolkit
Videos essays dissecting design decisions in popular games. Entertaining and educational.

Extra Credits
Similar to the above. See Game Design and Storytelling & Writing for Games playlists specifically.

Talks from GDC and narrative games conferences:
GDC

AdventureX

NarraScope

LudoNarraCon

Some personal favorites:
Magic: the Gathering: Twenty Years, Twenty Lessons Learned
Making the Designer–Writer Collaboration Work
Disco Elysium: Meaningless Choices and Impractical Advice
Messy Characters and Breadcrumb Trails: Designing Player Investment

📎 Assorted Resources
Self-Training in Narrative Design
Emily Short's blog is a gold mine, especially for interactive fiction and choice-based games. I reference her concept of storylets very often.

Narrative Design Lectures by Johnnemann Nordhagen

Danny Wadeson's blog
featuring his own resources and guides for game writers.

Deep dives into game/narrative design topics:
Polaris reports

Project Horseshoe reports

Narrative Mechanics: Strategies and Meanings in Games and Real Life

Selected articles for narrative designers:
Four Layers, A Narrative Design Approach

Branching Conversation Systems and the Working Writer

Standard Patterns in Choice-Based Games

A Bestiary of Player Agency

Game Spaces Speak Volumes: Indexical Storytelling

Bite-sized pieces:
David Mamet's memo
on dramatic writing

EF's Visit to a Small Planet: Some Questions to Ask a Play
on worldbuilding

Let's talk about Rosa var Attre
on sideshadowing

Timeless Advice on Writing
from 100+ famous writers, all gathered in one list.

With Those We Love Alive by Porpentine
This Twine game changed the way I approach narrative design. I'll just leave it here.

Screenplay Format and Examples

Script Slug
Publicly available scripts from movies and series.

Script Lock
Podcast about storytelling in games.

Miscellaneous:
Gamer Motivation Model

Game Accessibility Guidelines

TV Tropes
The largest collection of tropes across all media.

Game UI Database
The ultimate resource for game UI references.

Game Conference Guide
Find game conferences by country/city.

🤝 Associated Design Disciplines
Cross-disciplinary collaboration is key in game development. Knowledge in different disciplines can not only help you build rapport with your colleagues, but also make you a more well-rounded designer and writer. Some good resources in other design areas:

The Art of Game Design: A Book of Lenses
If you only read one book on game design, make it this one.

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
The most comprehensive treatise on user experience out there.

Game Design Wiki
A collection of resources for game designers, very well-organized.

Level Design Book
Online resource for level designers covering key concepts.

Level Design: In Pursuit of Better Levels
A monumental level design doc packed with practical examples and insights.

🎒 Advice for Beginners
If you're just starting out in the industry, the following articles will be invaluable on your journey.
You'll find tons of advice online. Be humble. Be curious. Take all of it with an open mind and a grain of salt. Remember, you do you.

Game Dev 101 by Ed Stern

Getting a Job in Game or Narrative Design by Katie Chironis

How to Get a Job as a Games Writer

💼 Job Hunting
Jobs are often shared on LinkedIn and reshared in Discord communities. Keep an eye out.
Other reliable job hunting resources:

Grackle HQ

GameJobs.co

Skillshot.pl in Poland

InGame Job in Ukraine/remote

gamedevmap
Find game companies by country/city.

Skillsearch Salary Survey 2024 (and the one for 2023)
Accurate average salaries in Europe.

Numbeo
When comparing salaries in different countries and/or looking to relocate, always consider the cost of living. This is the best site to calculate it.

👾 Discord Communities
where aspiring and working game narrative people congregate

IGDA SIG Game Writing

Narrative House

The Discord for Interactive Narrative
(Fill out the form to receive an invite. However, per server rules, "you must be recommended by someone already in the group," and I can recommend you only if I know you personally.)


Contacts
sasha.kirlee@gmail.com